Riss

Description:

Riss (Yulanriss), level 1
Githzerai, Druid
Build: Predator Druid
Primal Aspect: Primal Wrath
Background: Geography – Forest (+2 to Perception)

FINAL ABILITY SCORES
Str 11, Con 13, Dex 18, Int 10, Wis 18, Cha 8.

STARTING ABILITY SCORES
Str 11, Con 13, Dex 16, Int 10, Wis 16, Cha 8.

AC: 17 Fort: 11 Reflex: 15 Will: 15
HP: 25 Surges: 8 Surge Value: 6

TRAINED SKILLS
Nature +9, Perception +11, Insight +9, Heal +9

UNTRAINED SKILLS
Acrobatics +5, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance, History, Intimidate -1, Religion, Stealth +3, Streetwise -1, Thievery +3, Athletics +1

FEATS
Druid: Ritual Caster
Level 1: Staff Expertise

POWERS
Druid at-will 1: Fire Hawk
Druid at-will 1: Grasping Tide (Druid)
Druid at-will 1: Grasping Claws
Druid encounter 1: Thorn Spray
Druid daily 1: Summon Giant Toad

ITEMS
Ritual Book, Adventurer’s Kit, Hide Armor, Staff Implement, Torch (2), Dagger (2)
RITUALS
Animal Messenger, Create Campsite

Bio:

Yulanriss, or Riss as he prefers to be called, is a druid of the Terminus Order. Every Spring, four members of the order are sent on surveillance missions. One heads North and one South. One is sent East and one is sent to the West. They travel a predetermined path; a wide arcing spiral that gradually tightens. Along the journey, the druids monitor the conditions of life and land and report their findings to the monastery using the wildlife as their messengers. This journey can take up to three or four weeks and is meant only for observation. The druid is not to intervene in any situation encountered and to never stray far from the predetermined trail. At the end of this path lies a round stone slab sunken into the earth. On this slab are druidic markings depicting the findings from the previous years. Upon reaching the Terminus, the druid meditates and communes with nature, reflecting on his journey and weighing the events he has witnessed along the way. Often, it will take days to reach a conclusion; the final result that is etched into the Terminus Stone.

Following the annual Terminus Stone etching, the druid is free to do as he wishes. He can act on any imbalance he has perceived along the way or return to the monastery satisfied with his findings. Riss was fortunate enough to be chosen as the Druid of the Southern Terminus this season. He has journeyed a full four weeks, mostly in the guise of a large serval cat, to reach the sacred stone. He has communed with nature and inscribed his observations. He has left the Southern Terminus, determined to restore balance to the region.

Riss

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